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Omni-Mori v0.0.0.0380
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Devlog
Omni-Mori v0.0.0.0380
October 05, 2022
by
Xec'orvux Odim'avitocus
1
Added - 3 tiers of max ammo magazine perks to increase ammo held in weapons that use it. - 1 tier of energy reserve perk that will increase max energy. - Semi, Tri-Burst, Full auto firing modes to bot...
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Omni'Mori v0.0.0.0350
September 04, 2022
by
Xec'orvux Odim'avitocus
1
Added -energy shields -energy shield perks -health perks -getting shock bomb to level 100 removes gravity (cluster shock rocket) -Beginning to future/scifi/cyberpunk main/starting city -various add on...
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Omni-Mori v0.0.0.0335
August 04, 2022
by
Xec'orvux Odim'avitocus
2
Abit of a short log as work on the dungeon sections can take some time to do to get the right feel. -Added Skeleton mastery skill: +8 Base Life +5% Life +2 damage to min and max +2% damage Mana Shield...
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Omni-Mori v0.0.0.0320
July 04, 2022
by
Xec'orvux Odim'avitocus
1
Some interesting things added including the beginning of the heretics dungeon which will be added on more and more over time till completed. Fixed 3 items in ration box not working properly and causin...
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Omni-Mori v0.0.0.0300
June 04, 2022
by
Xec'orvux Odim'avitocus
1
Felt good this month and got some stuff done. There will be more coming as there is so much more to be added and worked on. But for now the link should go to the new version. Here are some of the thin...
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Omni-Mori V0.0.0.0280
May 04, 2022
by
Xec'orvux Odim'avitocus
1
The beginning of summonable allies. Tho these are a test to see how the functions of the current added will work. I do have somethings for them in the future so they will be changed at some point. Add...
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Omni-Mori v0.0.0.0275
April 04, 2022
by
Xec'orvux Odim'avitocus
1
The last month was a rollercoaster with things happening all the time and more often not good. But some things have been added and tweaked and will continue to do so. Fixed left click in spell/skill m...
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Omni-Mori v0.0.0.0265
March 04, 2022
by
Xec'orvux Odim'avitocus
3
#omnimori, #rpg, #explore, #exploration, #unrealengine
The newest version of Omni-Mori with some new things and some tweaks. Added battleprayer - Increase health and mana by 5% per skill level. Fixed defense and melee auras to use percents instead of flat...
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Omni'Mori v0.0.0.0230
February 05, 2022
by
Xec'orvux Odim'avitocus
2
As things settle and I find a rhythm of getting things going. But as I do more and more is being added and or tweaked in game. Fixed apple trees not detecting other lumber axes Added armlets slots and...
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Omni-Mori v0.0.0.0210 + .0212
January 05, 2022
by
Xec'orvux Odim'avitocus
3
Tho december and the end of the year was a rough one. I was able to get something started with crafting and gathering and a few small things here and there. 1. Added for every 10 points into endurance...
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Omni-Mori v0.0.0.0200
December 05, 2021
by
Xec'orvux Odim'avitocus
1
Added thirst bar Added hunger bar Added Food market to buy food items from. Added some apple pieces that recover hunger and thirst. Added water melon and some piece to better recover thirst and some h...
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Omni-Mori v0.0.0.0180
November 02, 2021
by
Xec'orvux Odim'avitocus
2
Alot has been added and or changed so new bugs glitches and more can and will come up. But for now this update adds alot of spells, armor, weapons, new area starting point and so much more! List with...
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Omni-Mori v0.0.0.0150
October 04, 2021
by
Xec'orvux Odim'avitocus
1
Added new sound to ammo pickups Added new sound to health pickups Added first armor, this is abit tricky as it is alittle broken. When changing armor/s. The player will have to exit to main menu and e...
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Omni-Mori v0.0.0.0140 is out!
September 11, 2021
by
Xec'orvux Odim'avitocus
-Added Behemoth, a huge enemy with great health, damage and some armor. -Mostly fixed unequip animation bug of being stuck and breaking a majority of weapon functions. -Changed music to work with musi...
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