Omni'Mori v0.0.0.0350
Omni-Mori v0.0.0.0380 » Devlog
Added
-energy shields
-energy shield perks
-health perks
-getting shock bomb to level 100 removes gravity (cluster shock rocket)
-Beginning to future/scifi/cyberpunk main/starting city
-various add ons to the medieval/fantasy starting city.
-combat assault rifle mk2/3 with flashlight (can be turned on and off with CTRL + F)
Tweaked
-Player equipping weapon: before it was a bigger task to make it so items would appear such as weapons. But with this that may change as it will make things easier. However range weapons will need abit more time to get going. Even then this is fairly new so bugs may pop up.
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Omni-Mori v0.0.0.0380
"Judge the corrupt, Redeem the redeemable, Protect the pure."
Status | In development |
Author | Xec'orvux Odim'avitocus |
Genre | Action, Role Playing, Shooter, Survival |
Tags | Experimental, Exploration, Fantasy, non-eucledian, Spooky, Unreal Engine |
More posts
- Omni-Mori v0.0.0.0380Oct 05, 2022
- Omni-Mori v0.0.0.0335Aug 04, 2022
- Omni-Mori v0.0.0.0320Jul 04, 2022
- Omni-Mori v0.0.0.0300Jun 04, 2022
- Omni-Mori V0.0.0.0280May 04, 2022
- Omni-Mori v0.0.0.0275Apr 04, 2022
- Omni-Mori v0.0.0.0265Mar 04, 2022
- Omni'Mori v0.0.0.0230Feb 05, 2022
- Omni-Mori v0.0.0.0210 + .0212Jan 05, 2022
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