Omni-Mori v0.0.0.0180


Alot has been added and or changed so new bugs glitches and more can and will come up. But for now this update adds alot of spells, armor, weapons, new area starting point and so much more! List with alittle more detail below. Also THANK YOU for any and all support!

Prices now are affected by rarity. 
Added static item level.
Fixed sphere of annihilation trivia text not being correct and being a copy of flaming fist T2.
Added breakable boxes for ammo, health, weapons and armor.
Added placeholder Leader Aza'Gorod
Added iron doom spell, The Iron Doom spell fires metal spike into the ground which ricochet and spread out
Added beginning of Castle/outpost Reworked equipment to have alot more slots! and more.
Added ...
Removed basic weapons and armor from drops from enemies. (these can be bought at the store.)
Added 1 light chest armor Added 1 light belt Added 2 light boots.
Added 7 spells Improved and tweaked spells aswell as adding sounds.
Removed old shop Added 5 new shops in small market area.
Added Frost Shard Nova spell.
Added 3 shields.
Added necropolis starting point.
Added Maulotaur Scatter Shot spell.
Added Quietus Scatter spell.
Added Ophidian Barrage spell.
Added Banker and 4 types of coin.
Added Arcane sight - aids in pointing where spells will most likely land. A place holder crosshair.

Note: due to unknown reasons inputs where erased and may have caused unknown problems. These will be taken care of as they are discovered and or over time. Keybinding options may not work.

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