Omni-Mori v0.0.0.0380


Added 
- 3 tiers of max ammo magazine perks to increase ammo held in weapons that use it.
- 1 tier of energy reserve perk that will increase max energy.
- Semi, Tri-Burst, Full auto firing modes to both primary and secondary of the UCARmk3. This is a test to see how much I can do with this and I am fairly happy.
- Rocket, Grenade, Shotgun shell and Slug as selectable ammo types to be fired from the alt firing mode to the UCARmk3. Another push to see what I can do with it.
--Rocket: 3 meter blast with a base damage of 100
--Grenade: a 1 minute fuse that can act as a temp landmine with a 3 meter blast of a base damage of 100. Also new ammo for this was added.
--Shotgun shell: 16 pellets with base damage of 10 per pellet.
--Slug: a heavy and accurate slug that will hit with a base damage of 45-100 in 1 meter. Cause big fast slug go boom on hit.
- 10 new melee weapons
-- Rusty mace, Hand axe, Short sword are the lower tier of the new weapons.
-- Stone axe and Roman sword are low-mid tier.
-- Bladed mace and broad sword are mid tier.
-- Heavy hammer and Great axe are mid-high tier.
-- Battle hammer is high tier weapon.
- Iron Lich: heavily inspired this enemy can be tough to the unprepared. This guy has high health, armor and some powerful attacks.
-Gib/Gore v0.3: In the first try to make ending a enemy to feel more satisfying. Tho this is a test as a better version is in the works.
-Another section to the heretic's dungeon. 

Known bug/errors/glitches:
- In the necropolis there is red text saying light needs to be rebuilt. A small oversight as there wasn't much done besides adding a few of the new enemy. 

Changes or tweaks:
-Various through out the maps

Get Omni-Mori v0.0.0.0380

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.